Item Database

8,871 items · página 267 de 355

ID Nombre TipoSlotsPesoCompraVenta
1516 Sword MaceSword Mace#1516A deadly mace topped with 3 extremely sharp blades on its end.Class: MaceAttack: 130Weight: 120Weapon Level: 3Level Requirement: 27Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace — 120 50,000z 25,000z
1515 Morning StarMorning Star#1515A metal club topped with a solid steel ball that's covered in spikes.Class: MaceAttack: 110Weight: 150Weapon Level: 3Level Requirement: 27Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 2 150 41,000z 20,500z
1514 Morning StarMorning Star#1514A metal club topped with a solid steel ball that's covered in spikes.Class: MaceAttack: 110Weight: 150Weapon Level: 3Level Requirement: 27Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 2 150 41,000z 20,500z
1513 Morning StarMorning Star#1513A metal club topped with a solid steel ball that's covered in spikes.Class: MaceAttack: 110Weight: 150Weapon Level: 3Level Requirement: 27Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 1 150 41,000z 20,500z
1512 FlailFlail#1512With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.Class: MaceAttack: 69Weight: 90Weapon Level: 2Level Requirement: 14Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 90 16,000z 8,000z
1511 FlailFlail#1511With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.Class: MaceAttack: 69Weight: 90Weapon Level: 2Level Requirement: 14Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 90 16,000z 8,000z
1510 FlailFlail#1510With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.Class: MaceAttack: 69Weight: 90Weapon Level: 2Level Requirement: 14Jobs: Swordman, Acolyte, and Merchant Classes Weapon / Mace 2 90 16,000z 8,000z
1509 SmasherSmasher#1509Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.Class: MaceAttack: 54Weight: 100Weapon Level: 2Level Requirement: 14Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 100 9,000z 4,500z
1508 SmasherSmasher#1508Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.Class: MaceAttack: 54Weight: 100Weapon Level: 2Level Requirement: 14Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 100 9,000z 4,500z
1507 SmasherSmasher#1507Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.Class: MaceAttack: 54Weight: 100Weapon Level: 2Level Requirement: 14Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 2 100 9,000z 4,500z
1506 MaceMace#1506A flanged, solid club that is effective for simple smashing.Class: MaceAttack: 37Weight: 80Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace — 80 1,600z 800z
1505 MaceMace#1505A flanged, solid club that is effective for simple smashing.Class: MaceAttack: 37Weight: 80Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 4 80 1,600z 800z
1504 MaceMace#1504A flanged, solid club that is effective for simple smashing.Class: MaceAttack: 37Weight: 80Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 80 1,600z 800z
1503 ClubClub#1503A heavy bludgeon that makes a handy weapon in a pinch.Class: MaceAttack: 23Weight: 70Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace — 70 120z 60z
1502 ClubClub#1502A heavy bludgeon that makes a handy weapon in a pinch.Class: MaceAttack: 23Weight: 70Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 4 70 120z 60z
1501 ClubClub#1501A heavy bludgeon that makes a handy weapon in a pinch.Class: MaceAttack: 23Weight: 70Weapon Level: 1Level Requirement: 2Jobs: Novice, Swordman, Acolyte, and Merchant Classes Weapon / Mace 3 70 120z 60z
1488 AhlspiessAhlspiess#1488Rental itemIgnore enemy's defense.Chance to activate level 5 pierce when attacking.Increase damage against Demihuman monsters by 20%.Class: Two-Handed SpearAttack: 135Weight: 0Weapon Level: 4Level Requirement: 1Jobs: Knight and Crusader Weapon / 2hSpear — 0 20z 10z
1487 LanceLance#1487Rental ItemsA spear that is commonly used by mounted knights.Increases damage against small, medium, large size monsters by 50%.Class: Two-Handed SpearAttack: 220Weight: 0Level Requirement: 1Jobs: Swordman Weapon / 2hSpear — 0 0z 0z
1486 Glorious LanceGlorious Lance#1486Physical Attack Strength to Demihuman monsters +70%.Ignore 25% of Physical Defense of Demihuman monsters.***Additional Weapon Refining Level Option***+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)+9 Upgrade : If Crusader/Paladin Class attack, has a chance of casting Lv. 5 [Gloria Domini],If Knight/Lord Knight Class use [Pierce], has a chance of casting Lv. 2 [Fatal Wound].Class: Two-Handed SpearAttack: 220Weight: 0Weapon Level: 4Level Requirement: 80Jobs: Swordman Weapon / 2hSpear — 0 20z 10z
1485 Battle ForkBattle Fork#1485Two handed three-pronged fork that doubles as a spear. It is light and very useful despite its size.Class: Two-Handed SpearAttack: 112Weight: 70Weapon Level: 2Level Requirement: 50Jobs: Transcendent Swordman Class Weapon / 2hSpear 4 70 20z 10z
1484 CardoCardo#1484Two-Handed Spear which looks just like a miniature of a pillar from the ancient temples.Increases after attack delay by 10%.Increase DEF according to weapon refine level.Class: Two-Handed SpearAttack: 150Weight: 560Weapon Level: 4Level Requirement: 70Jobs: Lord Knight Weapon / 2hSpear 1 560 20z 10z
1483 Ivory LanceIvory Lance#1483Two-Handed Spear made of the Ivory of a Mammoth. It is very hard to be processed due to its strength, but its sharp end makes it perfect for stabbing.Agi +2Reduces after attack delay by 3%.Adds a chance of autocasting Level 5 Spear Stab when dealing physical attack.Adds a chance of inflicting Critical Wound on target when dealing physical attack.Class: Two-Handed SpearAttack: 160Weight: 100Weapon Level: 3Level Requirement: 50Jobs: Transcendent Swordman Class Weapon / 2hSpear 1 100 20z 10z
1482 Assaulter LanceAssaulter Lance#1482A Two-handed Spear made to rush at the enemy's position, especially designed for battles against Demihumans.Str +2Increases Physical Attack Strength to Demihuman monsters by 25%.Ignores Physical Defense from Demihuman monsters.IndestructibleClass: Two-Handed SpearAttack: 160Weight: 0Weapon Level: 3Level Requirement: 80Jobs: Swordman Weapon / 2hSpear — 0 0z 0z
1481 ZephyrusZephyrus#1481A spear imbued with the Wind elemental.Adds a chance of autocasting Level 3 Thunder Storm when dealing physical attack.Adds a chance of inflicting Silence status on target when dealing physical attack.Class: Two-Handed SpearAttack: 170Weight: 200Element: WindWeapon Level: 4Level Requirement: 48Jobs: Swordman Weapon / 2hSpear 3 200 20z 10z
1480 Gae BolgGae Bolg#1480A spear, created from the body of a dead giant sea creature, topped with a jagged blade that leaves deep wounds.Ignores physical defense of Dragon monster.Inflicts 10% more damage on Boss monster.Class: Two-Handed SpearAttack: 160Weight: 200Weapon Level: 4Level Requirement: 60Jobs: Swordman Weapon / 2hSpear 2 200 20z 10z

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