| ID |
Nombre |
Tipo | Slots | Peso | Compra | Venta |
| 1962 |
Lariat Whip Lariat Whip#1962A hefty whip made from toughened snakeskin.Dex +5Agi +1Class: WhipAttack: 100Weight: 40Weapon Level: 4Level Requirement: 44Jobs: Dancer |
Weapon / Whip |
— |
40 |
20z |
10z |
| 1963 |
Rapture Rose Rapture Rose#1963Constructed purely of thorny stems from rosebushes.This whip has a 50% chance of inflicting Poison status on its target with each attack.Class: WhipAttack: 115Weight: 30Element: PoisonWeapon Level: 4Level Requirement: 44Jobs: Dancer |
Weapon / Whip |
— |
30 |
20z |
10z |
| 1964 |
Chemeti Whip Chemeti Whip#1964A powerful whip made of steel chain for heavy duty battles.Critical Rate +5%Perfect Dodge +2Dodge +10%Class: WhipAttack: 135Weight: 70Weapon Level: 4Level Requirement: 44Jobs: Dancer |
Weapon / Whip |
— |
70 |
20z |
10z |
| 1965 |
Red Flame Whip Red Flame Whip#1965A whip made from the tough leather of a Fire elemental monster.Class: WhipAttack: 110Weight: 70Element: FireWeapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
70 |
20z |
10z |
| 1966 |
Icicle Whip Icicle Whip#1966A whip created from enchanted icicles that are eternally frozen.Class: WhipAttack: 110Weight: 70Element: WaterWeapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
70 |
20z |
10z |
| 1967 |
Gaia Whip Gaia Whip#1967A whip fashioned out of tough tree roots that have been braided together.Class: WhipAttack: 110Weight: 70Element: EarthWeapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
70 |
20z |
10z |
| 1968 |
Skipping Rope Skipping Rope#1968A skipping rope with wooden handles.Increases Critical Attack Rate by 20%.Class: WhipAttack: 120Weight: 40Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
40 |
20z |
10z |
| 1969 |
Blade Whip Blade Whip#1969A wire in which blade fragments are interwoven, making this whip as sharp as a sword.Has 3% chance of causing Bleeding effect on enemies with each attack.Class: WhipAttack: 140Weight: 120Weapon Level: 4Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
120 |
20z |
10z |
| 1970 |
Queen's Whip Queen's Whip#1970This whip is the best of the best.Increases attack strength of Arrow Vulcan and Slinging Arrow skills by 10%.Class: WhipAttack: 150Weight: 110Weapon Level: 4Level Requirement: 65Jobs: Dancer |
Weapon / Whip |
— |
110 |
20z |
10z |
| 1971 |
Electric Wire Electric Wire#1971An electric wire. Beware of electrick shock.Class: WhipAttack: 110Weight: 70Element: WindWeapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
70 |
20z |
10z |
| 1972 |
Electric Eel Electric Eel#1972A whip made froma slippery electriceel. INT +2, Agi +2.Each attack has acertain chance ofauto casting Lv.3Jupitel Thunderand Arrow Vulcan;the skill level ofArrow Vulcan thatis cast depends onthis weapon's UpgradeLevel. (When upgraded 11 or greater,Level 10 skill is casted.)Wind element.Class: WhipAttack: 100Weight: 200Weapon Level: 4Level Requirement: 70Jobs: Gypsy Job |
Weapon / Whip |
2 |
200 |
20z |
10z |
| 1973 |
Sea Witch's Foot Sea Witch's Foot#1973A whip made from thefoot of an evil witchwho lived in the seato the west and wasfeared for her abilityto siphon her enemies'energy. Recovers 5 SPfor each defeatedenemy. Has a certainchance of auto castingLv.3 Frost Nova eachtime the wearer isattacked. Each attackhas a chance of inflicting the Silence status toall enemies withina 5*5 cell area.Class: WhipAttack: 110Weight: 150Weapon Level: 4Level Requirement: 70Jobs: Gypsy |
Weapon / Whip |
1 |
150 |
20z |
10z |
| 1974 |
Carrot Whip Carrot Whip#1974A whip that rewards the wearer when she does her best.Each attack has a certain chance of auto casting Increase AGI to the wearer;the skill level cast depends on this weapon's Upgrade Level.Class: WhipAttack: 185Weight: 130Weapon Level: 4Level Requirement: 70Jobs: Gypsy |
Weapon / Whip |
— |
130 |
20z |
10z |
| 1975 |
Queen Is Whip Queen Is Whip#1975Whip provided by Adventurer Guild for Brave adventurer.Increases damage by 50%.Class: WhipAttack: 120Weight: 0Weapon Level: 1Level Requirement: 1Jobs: Gypsy |
Weapon / Whip |
— |
0 |
20z |
10z |
| 1976 |
Queen's Whip Queen's Whip#1976The best of the best whips.Increase 10% attack strength of Arrow Vulcan, Slinging Arrow skills by 10%.Class: WhipAttack: 150Weight: 110Weapon Level: 4Level Requirement: 65Jobs: Dancer |
Weapon / Whip |
2 |
110 |
20z |
10z |
| 1977 |
Valorous Battle Lariat Valorous Battle Lariat#1977An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.Dex +2Increases Physical Attack Strength towards Demihuman monsters by 95%.Ignores Physical Defense from Demihuman monsters by 20%.IndestructibleClass: WhipAttack: 50Weight: 0Weapon Level: 3Level Requirement: 80Jobs: Dancer |
Weapon / Whip |
— |
0 |
20z |
10z |
| 1978 |
Brave Battle Lariat Brave Battle Lariat#1978An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh.Dex +2Increases Physical Attack Strength towards Demihuman monsters by 95%.Increase Arrow Vulcan Damage by 20%.IndestructibleClass: WhipAttack: 50Weight: 0Weapon Level: 3Level Requirement: 80Jobs: Dancer |
Weapon / Whip |
— |
0 |
20z |
10z |
| 1979 |
Stem of Nepenthes Stem of Nepenthes#1979Strong and flexible whip made of Nepenthes' tentacle.Int +2When using Slinging Arrow, has a chance of inflicting Freeze to the targeted enemy.The probability of inflicting Freeze doubles if the Refining Level is over 8.Class: WhipAttack: 120Weight: 100Weapon Level: 4Level Requirement: 60Jobs: Gypsy |
Weapon / Whip |
2 |
100 |
20z |
10z |
| 1980 |
Whip of Balance Whip of Balance#1980A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.Agi +2, Dex +3Additional 2 cells and 3 cells of knock back effect is added to the use of Slinging Arrow and Arrow Vulcan skills respectively.Class: WhipAttack: 110Weight: 70Weapon Level: 3Level Requirement: 70Jobs: Gypsy |
Weapon / Whip |
3 |
70 |
20z |
10z |
| 1981 |
Glorious Lariat Glorious Lariat#1981Physical Attack Strength to Demihuman monsters +95%.Ignore 20% of Physical Defense of Demihuman monsters.***Additional Weapon Refining Level Option***+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)+9 Upgrade : When using [Arrow Vulcan], has a chance of casting Lv. 5 [Tarot Card of Fate].Class: WhipAttack: 50Weight: 0Weapon Level: 4Level Requirement: 80Jobs: Dancer |
Weapon / Whip |
— |
0 |
20z |
10z |
| 1982 |
Phenomena Whip Phenomena Whip#1982Rental ItemPhenomena Whip.Increases 25% damage with Throw Arrow skill.Dex +2Class: WhipAttack: 160Weight: 0Weapon Level: 4Jobs: Dancer |
Weapon / Whip |
— |
0 |
20z |
10z |
| 1983 |
Rante Whip Rante Whip#1983Rental ItemsA whip with a spiked ball attached at the end.Increases damage against small, medium, large size monsters by 40%.Class: WhipAttack: 170Weight: 0Level Requirement: 1Jobs: Dancer |
Weapon / Whip |
— |
0 |
0z |
0z |
| 2000 |
Staff of Destruction Staff of Destruction#2000A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.Int +3Agi +10Matk +25%Reduces cast time of Mystical Amplification by 50%.Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption.Adds a chance of autocasting Level 5 Jupitel Thunder on attacker when wielder receive physical attacks.this chance can be increased by raising the weapon's Upgrade Level.Class: Two-Handed StaffAttack: 130Weight: 250Weapon Level: 4Level Requirement: 80Jobs: High Wizard |
Weapon / 2hStaff |
1 |
250 |
20z |
10z |
| 2001 |
Divine Cross Divine Cross#2001This staff is made of two parts that can be recombined to form a cross that will endow Holy power to its user.Dex +4Matk +15%Reduces damage taken from Undead and Demon monster by 15%.When combined with Spiritual Ring:Dex +2Matk +10%Reduces damage taken from Undead and Demon monster by 10%.Class: Two-Handed StaffAttack: 120Weight: 150Weapon Level: 4Level Requirement: 70Jobs: Priest and Monk |
Weapon / 2hStaff |
— |
150 |
20z |
10z |
| 2002 |
Glorious Destruction Staff Glorious Destruction Staff#2002Magic Attack strength to Demihuman monsters +15%.Ignore 25% of Magic Defense of Demihuman monsters.***Additional Weapon Refining Level Option***+6 Upgrade : Ignore Magic Defense of Demihumans +5%, [Destruction] Lv 1 (Damage bonus of Destruction increases up to the upgrade level 14.)+9 Upgrade : When using Lv. 10 [Lord of Vermilion], Lv. 10 [Meteor Storm] or Lv. 10 [Storm Gust],has a chance of casting Lv. 10 [Safety wall].Class: Two-Handed StaffAttack: 70Weight: 0Weapon Level: 4Level Requirement: 80Jobs: Mage Class / Acolyte Class / Soul Linker |
Weapon / 2hStaff |
— |
0 |
20z |
10z |