| ID |
Nombre |
Tipo | Slots | Peso | Compra | Venta |
| 1917 |
Gentle Breeze Guitar Gentle Breeze Guitar#1917A magical guitar which fills the one who plays it with a desire for traveling.Class: Musical InstrumentAttack: 110Weight: 90Element: WindWeapon Level: 3Level Requirement: 27Jobs: Bard |
Weapon / Musical |
— |
90 |
20z |
10z |
| 1918 |
Oriental Lute Oriental Lute#1918An ancient lute seen on display in oriental towns such as Payon, Amatsu or Kunlun.Nowadays, no one really knows how to play it.Increases the attack strength of Arrow Vulcan and Melody Strike skills by 10%.Class: Musical InstrumentAttack: 150Weight: 120Element: NeutralWeapon Level: 4Level Requirement: 65Jobs: Bard |
Weapon / Musical |
— |
120 |
20z |
10z |
| 1919 |
Bass Guitar Bass Guitar#1919An instrument thatproduces low pitchedsound. Recovers 3SP for each enemydefeated. Has a chanceto cast Lv.3 Heaven'sDrive each time thewearer is attacked.Each attack has thechance to inflict allenemies within a 5*5cell area with theConfused status.Class: InstrumentAttack: 130Weight: 150Weapon Level: 3Level Requirement: 70Jobs: Clown |
Weapon / Musical |
1 |
150 |
20z |
10z |
| 1920 |
Berserk Guitar Berserk Guitar#1920When musiciansplay this legendaryinstrument, theirconsciousness isfully absorbed,returning only oncethey've realized thatthey've finishedtheir performance.Reduces after attack delay by 100%at the cost of reducingHP Recovery Rate by100%, heavily reducingDEX, and losing 50 HPevery 5 seconds.Class: InstrumentAttack: 10Weight: 180Weapon Level: 4Level Requirement: 70Jobs: Clown |
Weapon / Musical |
— |
180 |
20z |
10z |
| 1921 |
Gun Moon Gom Gun Moon Gom#1921The adventurers who are brave the item which is provided from the hazard adventurer guild.Increases damage by 50%.UnrefineableClass: Musical InstrumentAttack: 120Weight: 0Weapon Level: 1Level Requirement: 1Jobs: Clown |
Weapon / Musical |
— |
0 |
20z |
10z |
| 1922 |
Oriental Lute Oriental Lute#1922An ancient luteseen on display inoriental towns suchas Payon, Amatsu orKunlun. Nowadays, noone really knows howto play it. Increases the attack strength of ArrowVulcan and Melody Strike skills by 10%.Class: Musical InstrumentAttack: 150Weight: 120Element: NeutralWeapon Level: 4Level Requirement: 65Jobs: Bard |
Weapon / Musical |
2 |
120 |
20z |
10z |
| 1923 |
Valorous Battlefield Guitar Valorous Battlefield Guitar#1923A guitar which was created to encourage armies amidst battle.It looks useful for battles against Demihumans.Dex +2Increases Physical Attack Strength towards Demihuman monsters by 95%.Ignores Physical Defense from Demihuman monsters by 20%.IndestructibleClass: Musical InstrumentAttack: 50Weight: 0Weapon Level: 3Level Requirement: 80Jobs: Bard |
Weapon / Musical |
— |
0 |
20z |
10z |
| 1924 |
Brave Battlefield Guitar Brave Battlefield Guitar#1924A guitar which was created to encourage armies amidst battle.It looks useful for battles against Demihumans.Dex +2Increases Physical Attack Strength towards Demihuman monsters by 95%.Increase Damage of Arrow Vulcan by 20%.IndestructibleClass: Musical InstrumentAttack: 50Weight: 0Weapon Level: 3Level Requirement: 80Jobs: Bard |
Weapon / Musical |
— |
0 |
20z |
10z |
| 1925 |
Cello Cello#1925An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.Agi +2, Dex +3Additional 2 cells and 3 cells of knock back effect is added to the use of Melody Strike and Arrow Vulcan skills respectively.Class: Musical InstrumentAttack: 110Weight: 70Weapon Level: 3Level Requirement: 70Jobs: Clown |
Weapon / Musical |
3 |
70 |
20z |
10z |
| 1926 |
Harp of Nepenthes Harp of Nepenthes#1926A harp with its strings made from the tentacles of Nepenthes.Int +2Inflicts the Stun effect at a certain rate when using Melody Strike.The probability of inflicting the stun effect doubles if the Refining Level is over 8.Class: Musical InstrumentAttack: 120Weight: 100Weapon Level: 4Level Requirement: 60Jobs: Clown and Gypsy |
Weapon / Musical |
2 |
100 |
20z |
10z |
| 1927 |
Glorious Guitar Glorious Guitar#1927Physical Attack Strength to Demihuman monsters +95%.Ignore 20% of Physical Defense of Demihuman monsters.***Additional Weapon Refining Level Option***+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)+9 Upgrade : When using [Arrow Vulcan], has a chance of casting Lv. 5 [Tarot Card of Fate].Class: Musical InstrumentAttack: 50Weight: 0Weapon Level: 4Level Requirement: 80Jobs: Bard |
Weapon / Musical |
— |
0 |
20z |
10z |
| 1928 |
Spirited Guitar Spirited Guitar#1928Rental itemThe legendary guitar known for when the player finally snaps out of stupor, you've already finished your performance.Reduces after attack delay by 100%Disable natural HP recovery.Drain 50 HP every 5 seconds.Heavily reduce DEX.Class: Musical InstrumentAttack: 40Weight: 0Weapon Level: 4Level Requirement: 1Jobs: Clown |
Weapon / Musical |
— |
0 |
0z |
0z |
| 1929 |
Guitar Guitar#1929Rental ItemsA six stringed musical instrument that is played by plucking the strings with fingers or a pick.Increases damage against small, medium, large size monsters by 40%.Class: Musical InstrumentAttack: 177Weight: 0Level Requirement: 1Jobs: Bard |
Weapon / Musical |
— |
0 |
0z |
0z |
| 1950 |
Rope Rope#1950A strong, thick cord composed of tightly braided fiber.Class: WhipAttack: 45Weight: 40Weapon Level: 1Level Requirement: 3Jobs: Dancer |
Weapon / Whip |
3 |
40 |
2,500z |
1,250z |
| 1951 |
Rope Rope#1951A strong, thick cord composed of tightly braided fiber.Class: WhipAttack: 45Weight: 40Weapon Level: 1Level Requirement: 3Jobs: Dancer |
Weapon / Whip |
4 |
40 |
2,500z |
1,250z |
| 1952 |
Whip Whip#1952A standard whip that's perfect for adventuring Dancers.Class: WhipAttack: 80Weight: 30Weapon Level: 2Level Requirement: 16Jobs: Dancer |
Weapon / Whip |
2 |
30 |
12,000z |
6,000z |
| 1953 |
Whip Whip#1953A standard whip that's perfect for adventuring Dancers.Class: WhipAttack: 80Weight: 30Weapon Level: 2Level Requirement: 16Jobs: Dancer |
Weapon / Whip |
3 |
30 |
12,000z |
6,000z |
| 1954 |
Wire Whip Wire Whip#1954A whip made of a flexible wire attached to an iron handle.Class: WhipAttack: 95Weight: 100Weapon Level: 2Level Requirement: 16Jobs: Dancer |
Weapon / Whip |
2 |
100 |
17,500z |
8,750z |
| 1955 |
Wire Whip Wire Whip#1955A whip made of a flexible wire attached to an iron handle.Class: WhipAttack: 95Weight: 100Weapon Level: 2Level Requirement: 16Jobs: Dancer |
Weapon / Whip |
3 |
100 |
17,500z |
8,750z |
| 1956 |
Rante Whip Rante Whip#1956A whip with a spiked ball attached at the end.Class: WhipAttack: 135Weight: 90Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
— |
90 |
32,000z |
16,000z |
| 1957 |
Rante Whip Rante Whip#1957A whip with a spiked ball attached at the end.Class: WhipAttack: 135Weight: 90Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
1 |
90 |
32,000z |
16,000z |
| 1958 |
Tail Whip Tail Whip#1958A whip fashioned out of an animal's tail that is said to bring good luck.Luk +3Class: WhipAttack: 105Weight: 70Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
1 |
70 |
41,000z |
20,500z |
| 1959 |
Tail Whip Tail Whip#1959A whip fashioned out of an animal's tail that is said to bring good luck.Luk +3Class: WhipAttack: 105Weight: 70Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
2 |
70 |
41,000z |
20,500z |
| 1960 |
Whip Whip#1960A fairly common and very normal whip.Class: WhipAttack: 120Weight: 70Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
1 |
70 |
38,000z |
19,000z |
| 1961 |
Whip Whip#1961A fairly common and very normal whip.Class: WhipAttack: 120Weight: 70Weapon Level: 3Level Requirement: 30Jobs: Dancer |
Weapon / Whip |
2 |
70 |
38,000z |
19,000z |