Glorious Two-Handed Axe
ID 1382 · Krieger_Twohand_Axe1
Weapon / 2hAxe · Refinable
Detalles
| Compra | 20z | Venta | 10z |
|---|---|---|---|
| Peso | 0 | Slots | 0 |
| Ataque | 220 | Ataque mágico | 0 |
| Nivel de arma | 4 | Rango | 1 |
| Nivel requerido | 80+ | ||
| Se equipa en | Both_Hand | ||
| Clases | — | ||
| Jobs | Alchemist, Blacksmith, Crusader, Knight, Merchant, Swordman | ||
Descripción
Physical Attack Strength to Demihuman monsters +70%.Ignore 25% of Physical Defense of Demihuman monsters.***Additional Weapon Refining Level Option***+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 2 (Damage bonus of Slaughter increases up to the upgrade level 14.)When attacking, has a chance of casting Lv. 1 [Fatal Wound].+9 Upgrade : When attacking, the chance of casting Lv. 1 [Fatal Wound] +5%Using [Mammonite] or [High Speed Cart Ram], has a chance of casting Lv. 2 [Fatal Wound]Class: Two-Handed AxeAttack: 220Weight: 0Weapon Level: 4Level Requirement: 80Jobs: Swordman and Merchant
Bonos y efectos
bonus2 bAddRace,RC_DemiHuman,70;
bonus2 bAddRace,RC_Player_Human,70;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,25;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;
}
if (getrefine()>8) {
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;
bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;
bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;
}
