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Datos
| Nivel | 62 | HP | 8,297 |
| Raza | Demihuman | Elemento | Neutral 4 |
| Tamaño | Medium | IA / Modos | 04 |
| Ataque | 89 – 733 | Defensa / M.Def | 11 / 19 |
| Stats | STR 0 · AGI 28 · VIT 12 · INT 97 · DEX 57 · LUK 12 |
| Exp | Base 36,012 · Job 36,012 |
Drops
Probabilidad al mismo nivel que el monstruo, sin bonos de suerte, cartas ni item boost, con los rates de drop del servidor.
| Item | Tipo | Mob_db | Probabilidad |
White Mask White Mask#7568A spooky mask thateffectively concealsthe wearer's identity.Weight: 1 |
Etc |
2500 |
100.00% |
High Fashion Sandals High Fashion Sandals#2422Jeweled, golden strapped sandals that offer a casual, yet fashionable, comfort.Mdef +10Class: FootgearDefense: 2Weight: 20Jobs: Mage, Acolyte and Soul Linker |
Armor |
1 |
0.10% |
Bloody Rune Bloody Rune#7563A glowing, bloodred rune that has asymbol engraved on it.Weight: 1 |
Etc |
1000 |
100.00% |
Gold Ring Gold Ring#2610A fairly common ring made of gold.Class: AccessoryDefense: 0Weight: 10Jobs: All |
Etc |
10 |
1.00% |
Ring Ring#2601A metal band worn on the finger which strangely increases its wearer's strength.Str +2Class: AccessoryDefense: 0Weight: 10Level Requirement: 20Jobs: All except Novice |
Armor |
1 |
0.10% |
Bloody Rune Bloody Rune#7563A glowing, bloodred rune that has asymbol engraved on it.Weight: 1 |
Etc |
100 |
10.00% |
Isilla Card Isilla Card#4412Int +2Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds.Class: CardCompound on: HeadgearWeight: 1 |
Card |
1 |
0.10% |
Dónde aparece
Habilidades
| Habilidad | Nivel | Cuándo | Sobre | Prob. | Cast | Delay | Origen |
Thunder Storm |
5 |
While attacking |
its current target |
5% |
1.2 s |
10 s |
monster |
Thunder Storm |
5 |
While chasing its target |
its current target |
5% |
1.2 s |
10 s |
monster |
Holy Attribute Attack |
2 |
While attacking |
its current target |
5% |
Instant |
5 s |
monster |
Curse Attack |
5 |
While attacking |
its current target |
5% |
0.8 s |
5 s |
monster |
Curse Attack |
5 |
While chasing its target |
its current target |
5% |
0.8 s |
5 s |
monster |
Lex Divina |
1 |
While attacking |
its current target |
5% |
Instant |
5 s |
monster |
Lex Divina |
1 |
While chasing its target |
its current target |
5% |
Instant |
5 s |
monster |
Lex Divina |
1 |
While attacking, when a target is in cast range |
its current target |
50% |
Instant |
5 s |
monster |
Lex Divina |
1 |
While chasing its target, when a target is in cast range |
its current target |
50% |
Instant |
5 s |
monster |
Heal |
5 |
While attacking, when a friend's HP is at or below 50% |
a nearby friendly monster |
30% |
Instant |
5 s |
monster |
Heal |
5 |
While attacking, when its HP is at or below 50% |
itself |
30% |
Instant |
5 s |
monster |
Heal |
5 |
While idle, when a friend's HP is at or below 50% |
a nearby friendly monster |
30% |
Instant |
5 s |
monster |
Heal |
5 |
While idle, when its HP is at or below 50% |
itself |
30% |
Instant |
5 s |
monster |
Heal |
5 |
While chasing its target, when a friend's HP is at or below 50% |
a nearby friendly monster |
30% |
Instant |
5 s |
monster |
Heal |
5 |
While chasing its target, when its HP is at or below 50% |
itself |
30% |
Instant |
5 s |
monster |