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Nine Tail

ID 1180 · NINE_TAIL

Datos

Nivel51HP7,766
RazaBruteElementoFire 3
TamañoMediumIA / Modos21
Ataque610 – 734Defensa / M.Def10 / 25
StatsSTR 0 · AGI 80 · VIT 46 · INT 0 · DEX 74 · LUK 85
ExpBase 33,744 · Job 9,900

Drops

Probabilidad al mismo nivel que el monstruo, sin bonos de suerte, cartas ni item boost, con los rates de drop del servidor.

ItemTipoMob_dbProbabilidad
Nine TailsNine Tails#1022A set of tails that used to belong to a Nine Tail fox. But not anymore, apparently.Weight: 1 Etc 4656 100.00%
Glass BeadGlass Bead#746A toy for young boys that's sort of like a marble.But not really.Weight: 5 Etc 200 20.00%
Old Blue BoxOld Blue Box#603A mysterious blue box that seems to hold something inside, but you'll have to open it to find out.Class: UsableEffect: Gives random itemWeight: 20 Usable 100 10.00%
Dead BranchDead Branch#604A twig which contains the mysterious power of eternity. It can summon a living creature...Class: UsableEffect: Summon random monsterWeight: 5 DelayConsume 100 10.00%
Royal JellyRoyal Jelly#526Highly nutritious jelly secreted from honeybees that they only feed to larvas and future queens.Class: RestorativeHeal: 325 - 405 HP40 - 60 SPCure: Poison, Curse, Silence, Confusion, BlindWeight: 15 Healing 250 25.00%
PanaceaPanacea#525A mystic remedy for all illnesses.Class: RestorativeCure: Poison, Curse, Silence, Confusion, BlindWeight: 10 Healing 350 35.00%
Rough OrideconRough Oridecon#756Raw ore that mostly consists of Oridecon metal.Weight: 20 Etc 100 10.00%
Nine Tail CardNine Tail Card#4159Agi +2Add Flee +20 if the garment is upgraded up to +9 or higher.Class: CardCompound on: GarmentWeight: 1 Card 1 0.10%

Dónde aparece

MapaCantidad
pay_fild1160
pay_dun0430
pay_fild104
pay_dun032
pay_dun021

Habilidades

HabilidadNivelCuándoSobreProb.CastDelayOrigen
Teleport 1 While idle, when it is rude-attacked itself 100% Instant — monster
Attribute Change 1 While attacking, when its HP is at or below 30% itself 5% 2 s 5 s monster
Emotion 1 While chasing its target itself 2% Instant 5 s monster
Emotion 1 While idle itself 20% Instant 5 s monster
Random Attack 3 While attacking its current target 5% 0.5 s 5 s monster