← Monster Database

Baphomet Jr.

ID 1101 · BAPHOMET_

Datos

Nivel50HP8,578
RazaDemonElementoDark 1
TamañoSmallIA / Modos21 / Detector
Ataque487 – 590Defensa / M.Def15 / 25
StatsSTR 0 · AGI 75 · VIT 55 · INT 0 · DEX 93 · LUK 45
ExpBase 32,472 · Job 17,760

Drops

Probabilidad al mismo nivel que el monstruo, sin bonos de suerte, cartas ni item boost, con los rates de drop del servidor.

ItemTipoMob_dbProbabilidad
Evil HornEvil Horn#923Baphomet's horn is a symbol representing evil.Weight: 1 Etc 500 50.00%
OrideconOridecon#984Mysterious Metal known as the Metal of Gods. It is harder than anything and can cause great destruction when made into weapons.Used to strengthen Level 3 and 4 weapons.Weight: 20 Etc 63 6.30%
HalberdHalberd#1464A spear with a steel spike and axe-blade which enable both piercing and hacking.Class: Two-Handed SpearAttack: 165Weight: 250Weapon Level: 3Level Requirement: 33Jobs: Swordman Weapon 2 0.20%
Yggdrasil BerryYggdrasil Berry#607Fruit from the Yggdrasil tree which brings life to our world. Its fantastic taste is full of life.Class: RestorativeHeal: 100% HP, 100% SPWeight: 30 Healing 50 5.00%
Yggdrasil LeafYggdrasil Leaf#610Leaf from the Yggdrasil tree which maintains the mortal coil.Class: UsableEffect: Revive KO'd characterWeight: 10 Delayconsume 100 10.00%
Yellow HerbYellow Herb#508A valuable medicinal herb which efficiently heals wounds.Class: RestorativeHeal: 38 - 58 HPWeight: 5 Healing 1300 100.00%
BootsBoots#2405A pair of heavy leather boots, padded with Lunatic fur, that is suited to warriors.Class: FootgearDefense: 4Weight: 60Jobs: Swordman, Archer, Merchant, Thief Classes, Taekwon Boy/Girl, Taekwon Master, and Gunslinger Armor 50 5.00%
Bapho Jr. CardBapho Jr. Card#4129Agi +3Critical +1Class: CardCompound on: GarmentWeight: 1 Card 1 0.10%

Dónde aparece

MapaCantidad
prt_maze0325

Habilidades

HabilidadNivelCuándoSobreProb.CastDelayOrigen
Teleport 1 While idle, when it is rude-attacked itself 100% Instant — monster
Curse Attack 3 While attacking its current target 5% 0.8 s 5 s monster
Dispell 1 While attacking its current target 0% Instant 30 s monster
Shadow Attribute Attack 2 While attacking its current target 5% 0.5 s 5 s monster
Emotion 1 While walking itself 20% Instant 5 s monster
Hallucination 1 While attacking its current target 5% 0.5 s 5 s monster
Hallucination 1 While chasing its target its current target 5% 0.5 s 5 s monster
Emotion 1 While chasing its target itself 2% Instant 5 s monster
Emotion 1 While idle itself 20% Instant 5 s monster